A downloadable tool

Buy Now$10.00 USD or more

Pixel perfect object detection using UnityEngine.Camera rendering. A more accurate, more customizable, potentially more performant and collider-less alternative to the classic raycasting approach.

Features:

• UnityEngine.Camera based - Built on top of UnityEngine.Camera, it's highly costumizable, all of the UnityEngine.Camera parameters are available to fit your requirements.

• Percentage Based Visibility - Define different behaviors for how visible each object is on camera based on how many pixels(%) it takes up in the camera view.

• Highly Optimized - Optimized for scenes of any complexity, acting as a minimalistic camera and making use of various optimizations such as custom Frustum Culling, Static Caching and Asynchronous GPU Readback.

• Active in Editor - Active in editor for easier testing.

• Per Camera Targets and Events - Each camera defines its own targets and specific events.

• Per Camera Transparent Objects - Each camera defines its own transparent objects.

Purchase

Buy Now$10.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

True Object Visibility.unitypackage 331 kB

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